These are the mods I'm using:
Quote:
Generic Mod Enabler - v2.6.0.157
[E:\Ubisoft\Silent Hunter 5\MODS]
FX_Update_0_0_19_ByTheDarkWraith
Equipment_Upgrades_Fix_1_2_byTheBeast
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
MightyFine Crew Mod 1.2.1 Alt w beards
MCCD_1.04_MFCM_1.2.1_compatible
SAS special abilities simplified V1 (MCCD) SH5
Critical hits 1.1 Torpedos
Critical hits v 1.2
Dooms Decks for VIIABC 1.3
Nauticalwolf's Interior Mod V1.0
Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1
Accurate German Flags
NewUIs_TDC_6_8_0_ByTheDarkWraith
OPEN HORIZONS II_full v1.4
OHII v1.4 Patch2 Full
OH II Campaign Radio Messages v4
NewUIs_TDC_6_8_0_New_radio_messages_German
NewUIs_TDC_6_8_0_No_Snorkel_Exhaust_Smoke
Krauters Automated Scripts (v5_0_0 compatible)
Trevally Tutorials - All v0.2 (for TDW UI)
Trevally TDC Help v2
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.8
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4)
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Cerberus62 Additional Merchant Ships 1.1 (Part 1)
Cerberus62 Additional Merchant Ships 1.1 (Part 2)
Church's Compass Dials Mod v2.2 - Option Two
EQuaTool 01.01 by AvM - Large Style
MyPinup_by_kylania
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