Quote:
Originally Posted by Nedlam
I think 200m is a little too close. I read somewhere 500m to 1100m is the best range for the deck gun. Under 500 isn't it impossible (unless you use the crosshairs) to hit the waterline?
|
I believe you are right, the elevation of the deck gun doesn't go lower than 500 m on any gun I have manned and tried in SH3. But it can hit the hull, bridge etc., so if it's a tanker or just one of those oversized row boats, you can still sink it.
I haven't tested the "Deck gun in all weather" mod, how does it behave in 15 m/s wind speed? Do your gunners hit a lot less than they would at 6 m/s?
I have seen several threads here where people are annoyed that they can't man the gun in rough seas. I don't believe the problem is manning the gun but firing it and actually hitting something. At sea the water is rougher than in shallow waters (as has been observed by others in another thread here last week) and your sub and gun would bob up and down like mad (it has no deep keel to stabilise it and is a light little thing, about the tonnage of a trawler or so). You can of course tie a few unlucky sailors to the gun in any weather in reality, but it is not very useful for the purpose of using that piece of fine gyrostabilised firepower to hit something. And the gyrostabilisers of Das Vaterland was obviously not very good in more than 6 m/s wind. Just my 2 Pfennigs.
Crym