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Old 11-02-11, 02:47 AM   #14
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
Downloads: 876
Uploads: 23


Sound Sample Play Time

@ Stormfly

As you know, I've been using your DBSM Sound MOD ever since I talked to you about DC_Barrels impacting Water for Depth Charges in the Water warnings.

One thing I have noticed and it is not just this MOD, is that Sound Sample Play times are cut short, very short.
Example being, Depth Charge sound sample only play about 1 - 1.5 seconds of actual sound sample that may be as much as 10 - 15 second in actual play time length.
These sound sample play correctly when editing the sh.sdl file with Skwas S3D 3ditor so what is cutting all these sound samples short?
(Many other sound samples are being cut short as well.)
I really hope there is something that can be done to correct this.

Aslo, I hope you are continuing to expand this MOD bringing support in the sh.sdl for additional sounds being added by new and very good MOD's.
I have been doing this for myself in the past but I am sure others would like to get updates from the man himself.

Regards!
TheBeast
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