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Old 12-12-05, 10:09 PM   #6
Ducimus
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Join Date: May 2005
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Problem with turning fatigue off is crew experience, rank, medals, etc, are relalitvly meaningless and do nothing ingame.

In my minds eye i have this fatigue system. Trouble is i dont know how to implement it.

12 hour (game time) rotation. At 1200 hrs, and 0000 hrs crew B crawls out of their bunks, and Crew A crawls into "the other mans stink". Either automatically, or by the press of a button.

Mid shift, and towards the end of the shift, crew fatigue wil vary depending on experience. This way your boat seems more alive, your crew members experience count for something, and you dont have to play "lemmings in the boat".
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