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Old 10-30-11, 07:52 AM   #2492
fitzcarraldo
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Quote:
Originally Posted by h.sie View Post
@Fitzcarraldo: I have tested your Supplement-Mod you sent me some days ago. I installed it using JSGME into a fresh GWX3 with 16km environment, loaded the Wolfpack mission 10 times and waited until the convoy was in visible range. Then I sent a contact report and waited for the reply of the BDU. Result:

7 times I was ordered to shadow
3 times I was ordered to attack alone.

I was not able to find any problem in the code. All worked as intended.

In the next time, I will reduce the response-time for BDU messages and thus reduce the chance for lost messages for the time-period until 1942. For 1943 and later chance for lost messages will rise.
Hsie: I have two questions about your test:

1 - When you tell "waited until the convoy was in visible range": I load the Wolfpack mission and I have the convoy visible from the start of the mission. Only a few seconds (without time compression), and the convoy is visible; I sent the contact report no more of one minute from start the mission, without TC. Do you wait some time before the convoy is visible? I think in MEPv3 20 K environment I use; the range for visual detection is greater than others atmospheres.

2 - I made several test in a paralell installation of SH3 plus GWX plus MEPv3 20k only. I have more packs in this configuration than in my normal heavy moded installation. IŽll load mod-to-mod the pure GWX installation, there is a mod or mods altering the pack patch, evidently.

Please, I request more feedback from the mates using a heavy modded SH3 and the results of the wolfpack pack patch.

Another question: I obtain, in the pure GWX installation (plus MEPv3), more packs attacks with the option "less contacts" active.

Many thanks for your support!

Fitzcarraldo
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