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Old 10-29-11, 07:11 AM   #3425
berobispo
Helmsman
 
Join Date: May 2009
Location: Germany
Posts: 102
Downloads: 174
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Quote:
Originally Posted by TheBeast View Post
Yes, you can adjust Sonar so its detection range increases as you dive deeper.

Example:(Using German Equipment)
The Kristalldrehbasisgerat (KDB) is mounted on the Deck and should not function while surfaced.
This Sonar should be set to start working at depth of approximately -8 meters.

The Gruppenhorchgerat (GHG) is mounted on ship sides just above foreward dive plains and should work while surfaced but range should be restricted while surfaced.
This Sonar should be set to start working at depth of approximately -3 meters.

The Balkon Gerat is mounted on the Keel where the Keel begins to curve up towards the bow. This Sonar should function while surface but range should be restricted.
This Sonar should be set to start working at depth of approximately -0 meters.

To make effective range increase as the ship dives deep, you can add multiple SensorData controllers adjusted to various depth and detection ranges that overlap slightly.

I made this MOD for SH5 and it works very well.
(R.E.M_by_Xrundel_TheBeast_1.2)

Regards!
TheBeast
Thanks! I am playing the American side, could you help me with instructions what files to change to decrease sonar range while surfaced (modest modding abilities?
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