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Old 10-27-11, 03:15 AM   #24
Elektroniikka-Asentaja
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Valid arguments but I think you can't compare submarine simulations to medieval style MMORPG as (at least AFAIK) Subsims aren't quite as popular. However making a game about WWII where you create a character (submariner for example) that develops as you play could make some good ass popularity.

What comes to the topic I'm not too sure if you need to move in order to recharge batteries so you could stop, recharge, dive and go until you have to repeat the same. How bad is the hull damage and flooding so can you dive without the risk that you won't be coming back up?
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