Thread: SH3 Globe
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Old 10-24-11, 09:44 AM   #11
PapaKilo
Stowaway
 
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Quote:
Originally Posted by jimbuna View Post
The SH3 world is a "Mercator projection" - meaning that the round earth is being projected on a flat surface.
This results in a great deal of distortion in the distances between objects.
for example:
On the round earth it is a voyage of some 3,300 miles (give or take) from Brest France to New York harbor...in the "mercator world" of SH3, that distance is distorted to a whopping 5,300 miles...not quite TWICE the actual distance.

Eg:
A type VII sub would have no problem travelling at an economic cruise speed from Brest to New York and back acting conservatively but in SH3 you would run out of fuel about half way into your return voyage.
Because the SH3 modders could not change the SH3 world from Flat.. to spherical, they had to adjust the in game range of the U-boat by increasing it nearly 3 fold.
Yeah I remember reading about U-boat ranges has been increassed to meet larger SH3 world..

I'm doing some testings ATM. Not something too special but worth a try anyway

Roughly speaking we have an equator of earth that is 40000 km long.
The equator of SH3 earth that is 43154 km long.

So basicly:

40000 km - 100% = 43154*100/40000 = 107.855%
43154 km - x%

So we now know that SH3 world longitude is + 7.855%.

Knowing that we can recalculate distances to meet SH3 scale regarding longtitude:

107.855 x Y /100 (where Y is true distance in KM took from GE for intance)
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