Quote:
Originally Posted by Vendor
Something like that, 
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If you get the whole idea, I assume you understand that oval earth can be showned as flat on a paper map but in correct OVAL shaping. However in SH3 earth map is plain square, where the lenght of equator is the same as pole circle for instance. On google earth everything looks ok.
But the question is: If SH3 map is "bigger" than Earth itself we have, is it possible to accordingly increase distances between waypoints accuratly to mimic true distances as if they were in RL, but in game ?
I imagine it is hellova job and yeah, that requests good mathematical skills too
Math was never my mate in school BTW