10-21-11, 11:50 AM
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#10
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Stowaway
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Quote:
Originally Posted by Pisces
I don't get it. What's stopping you? How it should be, and where it ends. The difference is just perseverance in calculating coordinate conversions and laying that out on the map.
Ehm.. I'm not sure how should I make distance between waypoints in SH3 look like in GE ?
If I knew how much should I adjust scale for SH map to mirror the correct distance of waypoints of GE it would be the end of problem
Currently I'm half sober, so it might be true that I'm speaking nonsence at the moment
Waypoints on the map are found in savegamename.map file in the My_Documents\SH3\data\cfg\Careers\_CommanderName_\ _PatrolNumber_ folder under the [Waypoint] block, like:
Code:
[Waypoint]
PointsNb=4
Pt0=616151.47,7781153.31,-9.68
Pt1=609641.38,7806604.00,0.00
Pt2=498241.50,7858804.00,0.00
Pt3=282241.50,7746804.00,0.00
So using an excel sheet to convert the numbers and saving it to txt table (CSV format) might make it easier on you to insert your waypoint on the map.
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I wish I knew how to make this ? My ignorance in excel knowledge is miserable
Last edited by PapaKilo; 10-21-11 at 12:05 PM.
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