White Owl,
I think you should reduce your time compression levels when in dangerous territory. High TC levels (like your 2048) reduces the number of steps in which the game does proximity checks. So, if you encounter the enemy (air and surface) it sort of jumps into your rendering area and immediately comes in guns blazing. Leaving you very little or no time to react. It's better to take that patience to the extra level (lower TC numbers) and give yourself some room to respond.
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