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Originally Posted by OneShot
I dont think that will ever be the case, unless SCS decides to "abandon" Dangerous Waters. They clearly stated multiple times that playable plattforms are their prerogative, and theirs alone (Yes I know there was a tool SCU, but thats not in the books anymore). But I wouldn't mind an official DB Editor (and assorted tools) and a well documented DB, so adding NON-playable plattforms gets real easy. But then there are already two DB Editors available and modding is possible, the modders even get support from SCS.
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Lets face it. There are only so many "expansions" that a game can take, just one usually, and after that the designers return to the drawing board with a new game, features, and graphics. If one expansion is released, then that will probably be it. Releasing 1 or 2 ships every year or so and charging for it doesn't make a whole lot of sense.... neither does charging for new missions and campaigns when an mission editor is already built in. Post expansion pack, theirs really no reason for modding tools not to be released.
If SCS is planning to use the DW engine for a entirely new game in the future, and don't want mods competeing with that goal, I'ld be cautiously pesimistic, because a graphics upgrade is sorely needed to compete with the new benchmarks being continually set like those of SHIII... probably the reason the DW sales didn't achieve their projected mark... no matter how good the gameplay, in the 21st century graphics is the name of the game if you want to go "mainstream". Unless they can take the existing engine and upgrade graphics engine 3 or 4 notches, seems like the engine has limited potential for "future" use....
... of course that just IMHO... SCS may be experimenting to see whether or not it can ride this pony until its on its last leg, without starting from the beginning again.
But to the point. Standards for player-support are pretty high. And I'ld definantly note the good player-support and thus be on the look out for their next project... otherwise a showing of lackluster player support would probably leave a sour taste in some mouths that will be remembered... no offense of course, the game is Great with a capital G.
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So personally I would just vote for an OPFOR expansion pack, matching the available playing plattforms.[*]Russian MPA[*]Russian Helo[*]Russian ASW Frigate[*]Western SSK
I used Russia as an example, I dont really care if its Russia or some other country as long as you can make up reasonable scenarios with those plattforms against the established ones.
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Inserting the exact antithesis of each platform doesn't expand the perspective or play-style of the game really. Atm each platform affords a new play style even amongst the subs (akula = pure firepower, 688/SW = techno superiority, Kilo = unique challenges). OHP with a different paintjob my add role-play to multiplayer matches... but that's about it... the novelty would wear out pretty soon and the game wouldn't really be better that much improved IMHO.