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Old 10-16-11, 12:45 AM   #6
CaptainCruise
Eternal Patrol
 
Join Date: Mar 2002
Location: Long Island, New York...home of the 5 gallon economy bucket of "Cruiser's Crunchy Egg Salad"!!!
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Quote:
Originally Posted by Sailor Steve View Post
No, it falls to sales. Destroyer Command tanked, and it's not worth it to them to make another one because they wouldn't make their money back. Any capitalist should be able to understand that.
You are absolutely right, Steve. And I do understand the numbers just aren't there to justify what it would cost to start a new project like "DC2" from scratch. I know DC did not sell that well, and I'm guessing the numbers lagged far enough behind SH2 that they just decided another release was a waste of time and money. OK....fair enough. On the flipside......have the numbers for the Silent Hunter series been THAT good UBI felt confident enough in keeping the game alive up to the present day? Even though they had a nasty habit of releasing each and every newer SH game too soon and too buggy? Enough so there was huge cries of anger from the fans every time? Obviously, I would guess so.....Also, I think a part of the reason is it just came down to subs are more popular than tin cans to mess around with.

Quote:
Also I suspect that it would require planning from the start to make two games, as SH2 and DC were, at the same time so they could be made to work together. It's a lot of time and a lot of money for little return. If the originals had done better there might have been a second, but it didn't and the chances of something similar are low.
I agree, but I wasn't suggesting they try to make another interop game with DC2 right out of the gate, just a stand alone version at least to start with. They could leave their options open, of course, and write the code so future interop ability can be built in to the games if they decide it's feasable. Didn't they do something like that with SH2? They built in a bunch of code that was useless to the single version of the game, but was all there and ready to go when DC was released a few monthe later? I dunno, I may have my facts twisted here aand I'm wrong. If so, I apologize.

It wasn't my intention with my original post to make it seem like I thought there was a realistic chance a new Destroyer Command might be done, and that we should start a grass roots campaign to storm the halls of
Mt. UBI with calls and emails demanding they get cracking. If anything, my thoughts were more along the lines of feeling "nostalgic" about the old days, and six versions of Silent Hunter software staring at me from my computer games shelf. So, I felt a bit of a mood come on and let fly with my rant, guns blazing.


Torp........I'm not familiar with that game, but it does look interesting. Let us know if you hear anything on it.

"CC"
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