View Single Post
Old 12-10-05, 12:19 PM   #15
Marhkimov
Admiral
 
Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
Default

The actual problem is that the IXD2 originally has 8 external torpedoes. SH3 has a problem with that, as it is only designed to model up to 6 external torpedoes, meaning things get buggy if you have 7 or more externals.

The simple and obvious solution would be to set your externals to 6 torpedoes, and if you wish to retain 26 total, you can add those 2 torpedoes back into the internal slots.
__________________
It takes two to tango
Marhkimov is offline   Reply With Quote