Thread: [WIP] FX Update
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Old 10-13-11, 02:24 PM   #805
Philipp_Thomsen
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I have to correct what I said. I found the problem.

I recorded a catastrophic explosion and watched in slow motion.

The quality of the explosion, the fire, the smoke, the cloud, it's all very realistic, well done. Looked awesome in 25% speed (in the video), which means the explosion effect needs to be slowed down.

It feels like a puff instead of a kaboom exactly cos it's too fast.

I needed to watch in slow motion to be impressed.

That amount of details shouldn't be presented in half a second.

TDW, if you manage to slow down the explosion effects to 25% of it's actual speed, you will achieve a jaw-dropping FX.

Think about it... ships are 200 meters long, some of those balls of flame are almost that size. A 200 meter diameter ball of fire down disappear in half a second.
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