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Old 12-09-05, 10:46 AM   #8
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
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Quote:
Originally Posted by marhkimov
Has anyone found out how to make improvements to the smoke? I'm not sure how to make it better.

How can we make it higher without over-stressing SH3?
I am using Pascal's smoke textures and they looks fine.

Did you tryied how they looks with the changes you made on the smoke FX effects ?

Waiting for your job, it looks wonderful ! May be you can try with difertent smoke textures.

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