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Old 12-08-05, 07:50 PM   #13
CB..
Ace of the Deep
 
Join Date: Apr 2002
Location: UK
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Quote:
Originally Posted by timetraveller
It's definitely worth a try. I believe the devs originally wanted the dive planes to work, but maybe cut it short at the end to get the game out. Everything is in there dive plane -drag, effect, etc. Even the dive plane bubble in the control room.

Changing the FR center of gravity might work. Yes, I think you understand it. Two kinds of c-o-g in game, FR (front to rear), and gc_height (height above bottom of boat). Also, great idea on setting the All Stop to .2!

Try setting fr_ratio (SH3 Inspector can do it) to a smidgen under .5, maybe .45).

Good luck.

TT
Cheers TT-- it was see-ing the gc_height (gravity centre height) in the mini tweaker that prompted the idea--
i'll give it a try

UP_DATE//////////////////


worth a try sadly the hold depth button (A) is semi pernament so it cancels it out---the boat did gradualy go deeper tho at around 1 knot all stop--but not the A key really does hold depth no matter what so it doesn't really work out gameplay wise--(had forgotton about the hold depth)

had some perculiar side effects as i saw it tho- the corvettes were running at decks awash --i had loaded an in game saved career tho to test it so that's probably what caused that--

worth a try as you never know untill you do as they say---this isn't the way tho--
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