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Old 10-03-11, 02:21 PM   #4
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
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Hmm... I just made small test, I edited the "torpedoes_g7a-e.sim" and changed dud percentages and premature explosion percentages for every type of torpedo to 100. Tested it several times, no duds, no changes.

Minispace noticed this earlier when he made Tiny-torpedo mod:

Quote:
Originally Posted by minispace
This is really frustrating. No matter what changes I make to torpedoes_g7a-e.sim file, I am not seeing any changes in torpedo behavior in-game.

I've tried setting the dud chance really high, and really low, and torps still hit almost every time, like in the stock game. I suspect the magnetic fuse might be setting off the torps even with impact hits, but that just a WAG.
Yep, weird. I thought that maybe "Reduce dud torpedoes" crew special ability is messing things up, but didn't saw anything wrong there. Any guesses?
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