View Single Post
Old 12-07-05, 03:18 PM   #5
Paajtor
The Old Man
 
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
Default

k, thx

The latest JSGME-version is from Sept.2nd 2005, so I figure that there's a good chance a mod is compatible, if it's released well after this date.

But now this: how do I make a correct zip of a JSGME-incompatible mod (already installed), so that it becomes compatible?
This way, I would be able to use the mod in question with JSGME, or make it available for download.
For example, I have a new sound for the Hurricane (actually 2 sounds...one is a damaged_wave)....how to create a JSGME-compatible zip?
I know I have to regard some folder-structure, but how many folders do I include "upwards"?

The JSGME-helpfile isn't very clear about it.


Still it may be a good idea, to have some sort of a list...

Let me start:

- JSGME

- IUB1.02

- improved Hurricane-sound
__________________



Paajtor is offline   Reply With Quote