It's curious that people have said that the clunky save games problem of SH3 weren't solved with SH4. My experience has been that I can save in any situation, including with a torpedo halfway to the target with no problems at all. I've TRIED to break it and haven't been able to, other than if I change certain mods when I'm not in port.
I call the save game problems totally fixed. I suppose it's possible that hardware configurations could make a difference but I had two longstanding campaigns totally forgotten by SH3 before I made the switch. I really haven't looked back, although I still play some SH3 once in awhile because the atmosphere of the game is so great.
Other than the save game issue, I can't really say that one is better than the other. SH3 was a complete revolution: when it came out there was literally nothing to compare it to. SH4 is an evolutionary change. There are good things and there are bad things too. So even if you like SH4 better you can't say it's better without reservation.
I do like the crew handling functions of SH4 much better and the crew interaction is different but not better or worse in my estimation.
|