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Old 12-06-05, 05:56 PM   #9
timetraveller
Beach Leaf
 
Join Date: Dec 2004
Location: Atlantic Shipping Lanes
Posts: 287
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Quote:
Originally Posted by marhkimov
Quote:
Originally Posted by CCIP
Is there a way to prevent the smoke from disappearing when the ship sinks?
I think the smoke only disappears from view because the number of sprites exceeds an on-screen limit. I'm sure one of those settings controls the limit... Question is which one?

But I've sorta fixed it, the smoke stays visible for quite some time...
Check out MaxParticles for each of black_smoke#1, 2, and 3. That might do it.

Each black_smoke has a Life value too.

Wow, this is lookin' good

TT
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