Quote:
Originally Posted by marhkimov
Quote:
Originally Posted by CCIP
Is there a way to prevent the smoke from disappearing when the ship sinks?
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I think the smoke only disappears from view because the number of sprites exceeds an on-screen limit. I'm sure one of those settings controls the limit... Question is which one?
But I've sorta fixed it, the smoke stays visible for quite some time...
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Check out MaxParticles for each of black_smoke#1, 2, and 3. That might do it.
Each black_smoke has a Life value too.
Wow, this is lookin' good
TT