Quote:
Originally Posted by gouldjg
Quote:
Originally Posted by timetraveller
Quote:
Originally Posted by gouldjg
Hey TT
Thanks for those crewmen files
I can make them last longer, thats for sure. But floating is still hard to do.
When I set weight, the men fly about 500 ft in air and eventually fall once the blast has disipated. It was funny but not very good for a mod.
I set the weight back and tried depth bias for a guess but nope.
I was thinking that maybe the floating_boxes had different settings i.e. water interaction and if these could be copied to apply with the crew men?
I will wait till you have sorted the boxes file out and compare the two to see if it was staring me in the face.
Will get there in the end 
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Sounds good. I see in the debris.dat file there are references to 8 boxes. Each has 3D object references and I'm hoping that I can substitute some sailors for them. hehe
What's s good ship to blow out of the water to give me maximum box debris?
TT
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Go onto the bizmarck misssion and kill the nelson. Boxes always appear
Yes, I like your idea.
If 8 Boxes then hopefully one can be replaced by sailor. If this works then there maybe some hope for lifeboat mod 
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Thanks, I'll have a hard crack at this tomorrow.
TT