Quote:
Originally Posted by DoveEgg
TDW, I hope this criticism is taken in the spirit in which it is intended. After playing hours of SH5 with your IRAI mod installed, I can't help but feel it is fundamentally broken. The specific problem of which I speak is that when launching an attack on escorted merchants, the destroyers seem to know your exact position as soon as the torpedos strike the target. I understand the merchant radioing that they've been torpedoed from either the port or starboard side and then the destroyers investigating that specific side, but how (the heck) do the destroyers know your exact position? It doesn't matter if your 6 km away or inside the destroyer screen. As soon as the torpedo impacts all the destroyers converge on your exact position. Does anyone else experience this? I look forward to y'all's feedback because this gameplay isn't just difficult, it's impossible and broken.
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What Difficulty parameters do you have the non merchant AI at in the IRAI dificulty options .
C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_ByTheDarkWraith\data\Scripts\AI \init.aix
Uninstall from the mod enabler before editing .
I reckon try 80\90