Thread: Mod newbie :)
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Old 12-05-05, 11:30 PM   #10
benetofski
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Join Date: May 2005
Location: Port Perry, Canada
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Quote:
And it's not a mod, but a mod enabler.
... well each to their own - if it always works for you freakin good luck!

I wish I could tell you how many CTD's that sucker cost me - but it's only a 'non-mod', type-mod eh? :rotfl: :rotfl: - it's definately not one of my 'Must Have's'

In fairness, it is supposed to take mods from a mod folder and neatly install them in SH3's folders - in reality, it sometimes throws them all over the place... could be the originator of the mod who did not care to contribute to the mod enabler's recommended file structuring orders - who knows, who cares, -I'm sticking to manual modding here - that way I know where things are going and dont have to worry about unnecessary screwups or CTD's!

If you want to learn how to mod the game (within the limitations of UBISOFT's non-forthcoming SDK) then it is always better to familiarize yourself with the games file structure and know what a mod is changing, rather than rely on a program script or macro to do it for you blind!

Anyway, have fun whichever way you decide to go
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