Quote:
Originally Posted by TheDarkWraith
Set the following options to the below:
# is the XO and his dialog box visible on the UZO, attack, and obs scopes views?
# change below to either True or False
XOTDCDialogEnabled = False
# if the XO and his dialog box are disabled, are they allowed to pop up when you lock onto a target?
# change below to either True or False
XOTDCDialogAllowedToPop = False
First one makes him not visible at game start. Second one prevents him from re-appearing when you lock onto a target 
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I edited the selected lines. but there still no effects.. I cant get rid of the XO.. so sorry I'm so new to subsim and SH series..
