View Single Post
Old 09-19-11, 10:21 AM   #13
Obelix
Seasoned Skipper
 
Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
Posts: 665
Downloads: 124
Uploads: 7
Default

Will be able to fix the problem of the magnetic detonators? This problem TheDarkWraith wrote here:
http://www.subsim.com/radioroom/show...71&postcount=1
Quote:
Now you can probably see why the magnetic detonators don't work in SH5. As the granny way of doing things needs to see a collision happen and by nature magnetic detonators never collide with anything nothing ever happens! The torpedo just sails on underneath the unit
In connection with such a breakthrough would be in addition to adding new models to put in order the available models .
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ...
Obelix is offline   Reply With Quote