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Old 09-19-11, 07:51 AM   #7
flakmonkey
Grey Wolf
 
Join Date: Jul 2006
Location: Staffordshire, Uk
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If i remember correctly the geforce4mx series didnt support pixel shaders of any kind, the sea surface uses a pixel shader to display reflections, the crew models also require pixel shaders to display bumpmaps correctly, im guessing that this is the issue.
Sorry cant be of more help.
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