Hi Kaleunt!
Regarding cameras.dat, there's a good reason why the "FarDistance"value should be left at 10000 instead of 20000.
With your new camera settings, I lost a solid 30 fps. And the real kicker is that SH3 does not even render the ocean past a certain vicinity of the u-boat. Any water beyond 10000 meters shows up as a flat blue texture, so basically it's a lot of wasted rendering power.
I would leave it at 10000. It works fine with atmosphere mod, even though we can see 16000 meters. It's not like the ships are floating or anything...
Marhkimov.
EDIT: Ok, I just realized that it doesn't eat up as much fps as I originally thought. But still, I like it better at 10000 meters.
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