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Old 09-10-11, 11:51 PM   #3
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,700
Downloads: 29
Uploads: 2


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Welcome!

I would recommend that you start out with mods right away, mostly because they fix some of the fundamental flaws that the game shipped with. Just be careful to learn what they do and how they work - for example if you start with Trigger Maru, you'll definitely get a fuller experience, but it's also more difficult than the default game by design (i.e. enemy destroyers are merciless and effective, planes will make your life hell anywhere near enemy land). So it's best to be ready.

I wouldn't go with 100% at the start, but don't be too afraid of the difficulty either. The main things that I would not get over-confident about at the start is disabling the external camera and enabling manual targeting. Those are really the only two things that make 100% substantially more difficult than easier settings. Manual targeting and situational awareness are two things that take a lot of practice, and you might get bored of just endlessly practicing them without jumping into a campaign. Everything else you can learn by just reading manuals, forums, or asking questions from players here. So you might want to tick those two settings down for starters, and spend some time watching how things work from the outside rather than being 'trapped' in your sub with a complex set of targeting dials you don't have a good feel for.

So in summary: I think mods are good at the start, but be sure you choose wisely and read how they work first; and while you can start at 100% difficulty, I'd recommend starting with difficulty on high except for manual targeting and external views.
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