Quote:
Originally Posted by Sailor Steve
I can only vouch for my own setup.
The following are installed directly, bypassing JSGME:
GWX 3.0
GWX 3 Wil, St Naz and Schluese and other units - Bigboywooly
GWX Community Units
Das Boot Officers - AIL
Small Moon - AIL
Das Boot Sound Mod SH3
DBSM SH3 Speech Fix
Ultimate Aircraft Sounds
Spirit of Machines - Einbecker
Torpedo Fire (German) v1.02 - Ktl_KUrtz
No Rank Or Medals On Crew - Dertien
Remove GWX Compass - ichso
Simfeeling 6-Dials Mod - FLB_ U-999
Clean Nav Map
Assisted Plotting Mod
English-To-German Names - Phoenix3000
Historically Accurate U-Boat Emblems - Conus
Halo Not Visible Through Body - Anvart
New Compass Graphics U-505 - Hitman
Port People - Pascal
My Favorite Uniforms - New Uniforms and Das Boot Clothes
Realistic Blueprint Damage Screens - Pascal
Remove Station Labels
SH3 Color Icons - Capt. Teach
Waterstream+Exhaust Kombimod v2.3 - Rubini/Racerboy/h.sie
Modified Searchlight Beams - OLC
U-Boat Bases Map with New St. Nazaire - meduza
Lifeboats & Debris v4 - Rubini/Privateer
Open Hatch v3.09 - Diving Duck
Open Hatch Conning Deck Cam Fix - Diving Duck
SH4 Maptools for SH3 - Racerboy (aka TheDarkWraith)
Head 04 Fix - Anvart
SH3 Officer Faces
Aces' Modified Headphones
Alex Do-24
These are uinstalled with JSGME:
Aces' Crew On Deck Stand Alone GWX
Aces' Radio Room Postcards
SH5 Water for GWX 0.9 20 Km -
TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships
GWX DFa Flags and Pennants 2010 - Anvart
Clearsky Clouds - Rubini
FM30_UpDown - Anvart
FM New Interior - FlakMonkey
FM NI Fix for FM30 UpDown - FlakMonkey
Conning Tower Open Hatch
Aces Multimod Compatability Fix v1.3 release - Aces
SH4 Effects for SH3 - Racerboy/TheDarkWraith
Torpedo Damage Final -
Tuddley's Barracks Screen
h.sie's Colored Hull Integrity Indicator
Torpedo HAHD GWX - h.sie
Ricks GWX Rec Manual Final
Aces' St. Nazair Super Pens v5.1 GWX
Decks Awash + Fuel Economy - Wreford-Brown
Extras for Wilhelmshaven Campaign - Wreford-Brown
Type IIa Tuneup Dark
These are installed with JSGME, but are removed for seasonal and campaign reasons:
VIIB Early War Skin -
Type IIa Flags & Pennants - Anvart
Type VIIa Features - Wreford-Brown
Type IIb AI Camo - Sean (changed to IIA)
Always reinstall My SH3 Text Files
Tools
SH3 Commander - JScones
SH3 Weather - Sqweetis
SH3 Contacts - Nicolás
All of those work together. I'm not currently using FlakMonkey's New Interiors or IABL's Merchant Fleet Mod, not for conflict reasons but because my ancient system won't run them.
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Thanks for posting your list, Steve. I'm as much of a realism nut as you are, and I need to download these and try out SH3 again (as soon as I finish up putting the IJN on the bottom of the Pacific).
Are those in order?