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Old 12-02-05, 09:33 PM   #452
CB..
Ace of the Deep
 
Join Date: Apr 2002
Location: UK
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Quote:
Originally Posted by Redwine
mmhh.... :hmm: , if i dont understand bad you, my english is not good, you says, this 0,5 value make non sense on the game.

But i remember in my test, DDs become deaf, (nerf ?) when above the speed set there.....

Why 0.5 doesnt make the same ?

May because it is a decimal value ? may be it must to be > than 1 ?

May be the game takes the 0 part of the number instead 0,5 ?

What happens if you put 1, or 2 ?

May be the game takes 0 zero, and it nule the entry ?

you could be right there Red!

if it were taking 0.5 as the maximum speed for this sensor then you imagine they'd never detect you at all---

but i must admit that the convoy escorts do indeed spend a lot of their time stopped in the water when scanning so it could be reading it as 0.5 knots-- i'm not entirely sure why these sim.cfg entrys are having the effect they are-- it's down to Col's discovery that removing entrys from the sim.cfg has a marked effect on the sensors making them slightly "uber" -- how this works i'm not at all clear-- but i decided to try and exploit it and see where it went--

same thing on what Ducimus is saying really--i'm not sure

pretty sure the MECH entry is normal (tho i edited the entrys slightly for an unrelated mod)
wether the other entrys are having an effect i'm again not sure---if anything is causing the effects it's maybe the lack of an Sensitivity entry--


just had another of my test careers ended by a combination of an American single stacker--and a Brit Corvette


after a pretty hefty attack by half a dozen DD's i was left dealing with this American and the corvette--

the American made a DC run then backed off and sat completely stationary some distance away - and guided the corvette right over me blam blam --blam blam blam ---blam boom!!!

didn't even get chance to secure from silent running to make repairs - boat destroyed!

was a pretty hectic encounter all round---i didn't know which way to turn next lol-- detection meter was flashing red- orange- green- like a set of disco lights lol!!
i was trying to play more sensibly and not using the external view so much
to prevent it from being just another test if you see what i mean--that's the key really not using the external view habitually during DC attacks hikes the difficulty up by at least 300%

still i could have escaped if i had been paying attention? :hmm:

next time i'll try to attack from a little further out--

i wasn't detected untill at around 3000 metres-- flat calm seas--

so i had a brief window where-by if - i had been- in a good firing position i could have launched a spread and made a swift exit-- instead of which i went into th middle of the merchants and got into a right scrap with ALL the DD's at once-- was chaos--could hardly hear my self think for DC explosions lol!! at one point the external view looked more like a scene from Apocolypse Now than a subsim-- i could almost hear some DD captain saying " I love the smell of DC's in the morning" they were extremely p*ssed at me indeed
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