You know CB,
Honestly i dont want to remove the wave factor. I want a degree of ramdomness. I dont want to pop the scope, look at a DD and know exactly when he'll see me.
THeres three lines in your sim.cfg that i think are key. Well, its kinda of obvious with no other major changes to the wave/sound factor behind reducing them by half.
[Mech]
Waves amplitude=0.4 ;[0,1]
Waves attenuation=0.02 ;>=0
[Hydrophone]
aspect=0 ;[>=0]
already tracking modifier=20 ;[detection probability modifier]
Are these what give you all the nifty behavior from the DD?s?
I dont recall the [mech] section, was it always there?
Looks like its adjusting the variables which effect the wave factor. Sort of indirectly tinkering with the wave factr?
Aspect =0? Turning aspect angle off? If so i guess that would increase probably of detection greatly.
Already tracking modifer? whered this come from? and how do the values scale? In other words is 1 the lowest and 20 the highest or does it work the other way around?
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