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Old 12-02-05, 03:16 PM   #425
gouldjg
Grey Wolf
 
Join Date: Mar 2005
Location: Manchester UK
Posts: 881
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@CB

I like your style of realism,

Much like you, I go for playability/realism unless one too far detracts from the other.

You worded it well though,

The feel of real life randomnes and dynamics is far better than a battle of absolutes.

@Der Teddy,

A massive thanks for that info, although I cannot make head to tail with regard to the calculations (will get the boys in the lab tommorow to have a good scan) it does provide some good insights into the mechanics.

With regards to complete and scientific testings,

I agree to some point yet this has been discussed before, The more different routes that are explored right now whilst we are learning seem to be providing the info that each of us need.

There is no way I am going to sit on this like i am being paid to do it. At 0800 you will test with this setting etc etc,

Quote:
I don't do dicipline
:rotfl: :rotfl: :rotfl: :rotfl:

Later on I think it would be upto a big mod group to do this.

All us tester here have different perspectives at the moment though I am ready to drop mine, should I favour more anothers.

Still too early to talk about beta's

Maybe You and tonnage mod can whip something up
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Gouldjg's Crew Ability Balancing Mod for SH5 1.2
http://www.subsim.com/radioroom/showthread.php?t=169630
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