Quote:
Originally Posted by White Owl
I would also be interested in knowing what that particles.dat file has to do with the sounds, since it conflicts with the excellent different smoke mod. I tried splicing both mods together in SH3ditor mostly as an educational experiment, but I don't know enough yet to make it work. I'm running a pretty thick mod soup based on RFB and RSRDC. Using EAX's sounds and the smoke mod's particles.dat seems to work pretty well... but I don't know what effects I might be missing from EAX this way.
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Simply the smoke mod AFTER EAX and problem solved.