mmm...

that makes sense. Now there's no way i can think off to know what's this ship render ctrl is calling off ingame and when...
I tried to "fool" him a bit like what I believe you're saying, creating some *_ice.dss winter version of the textures of a VIIa for example, mimicking the textures name structure of the various boats winter version, to see if the game would call them, but alas without result. Maybe the winter textures itself should be added and indexed into the GR2, though neither can i find those winter ice ones into the textures list of the penguin GR2 in granny viewer for example. Although I'm a bit clueless on the entire process on how the textures are summoned from the TNormal directory.