Quote:
Originally Posted by TorpexXIII
Yeah just a the option (or Mod) so that you can change torps. Whatever the other mods (ie WDAD or RFB etc..) so that you can load up german torps / american or modern...
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I don't think there is anything like that.
I have never tried to do anything like this, but with a quick look I think that the torpedo loadouts are located in the UPC file of each submarine folder. This is the first tube of a T-Class boat
Code:
;------------------------------------------------------------
; BOW TORPEDO
;------------------------------------------------------------
[UserPlayerUnit 1.Compartment 5.WeaponSlot 1]
ID= TorpMountB1
NameDisplayable= Torpedo Tube 1
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1942-12-31, TorpedoTube21inUS, Mk10Torpedo
IDLinkWeaponIntervalDefault2= 1943-01-01, NULL, TorpedoTube21inUS, Mk16Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Triton_Door02_FRU_anim01
ExternalDamageZoneTypeID3D= 58
I guess that changing/adding extra lines with the desired torpedoes (as named in the torpedo.dat) in each torpedo tube would do the trick, but I see no point in doing it when we're trying to get something realistic.