Quote:
Originally Posted by Cold_Gambler
Got back to Sh5 and stumbled across something strange:
With MO and its patch, and new ui loaded I wasn't getting the sh5 enhanced dials etc but if I loaded MO again then I got the dials...
Seems odd.
Anyway it seems to be stable notwithstanding that I have seemingly 2 instances of MO running via jsgme.
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Enabling MO again overwrites my UI mod because MO contains an older version of my UI mod.
What dials are you talking about? The SH3 style dials? If so you need to edit the options file of the new version of my UIs mod to enable them or use the options migrator to migrate options from old options file to new one.