Quote:
Originally Posted by Hanzberger
Ok what is synchronized and why should I leave it blank?
What is particle density? What setting do you recommend?
Texture Quality? High or nigh?
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Synchronized is vertical sync
Particle density is the amount of clustered ppi dots in roughly a 3-D representation of light clustered together. High only increases the visual light per dot when theres an explosion.
Texture quality is the antroscopic texturing setting that sh3 uses to all vessels and planes etc.. high means better looking objects, if you have a good video card i recommend overriding the setting there in your video card control menu to the max your rig can run.