I should rephrase what I wrote. The clicking sound would always be there. In the game it would not be realistic because the DC's are not always dropped so accurately for you to hear the click, yet the click would be played for every DC explosion. There aren't multiple files for varying distances of drop. If it were possible to add new files and get the game to recognize them, then implementing a click of the detonator for a very close drop would be very cool, you would know you were in for a rough ride.
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