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Old 08-28-11, 05:29 AM   #1
Gibus
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Join Date: Nov 2009
Location: France
Posts: 223
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Default Door torpedo tube open ... or closed ?

Hello,

When we play multiplayers, in the heat of the moment, sometimes we forgot to open a door torpedo tube. You easily understand what is happening so ...
We had the idea of modeling lights to indicate if the door is open or closed. But we do not know how to create the code that connects to the position of the door.
Does anyone know if this is feasible? Thank you.

Gibus

P.S. : I have a picture to show but I do not know how to insert in the text.
People ask me a URL, but the image is on my PC. How do?
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