Quote:
Originally Posted by Ducimus
Quote:
Originally Posted by Redwine
Quote:
Originally Posted by Ducimus
-Thoughts on crew rating and DC's as a whole.
I noticed crew rating 3 is nowhere near as accurate as 4, but a marked improvement over 1 and 2. After watching a crew 3 most of the DCs were not even close. Ive come to the conclusion that the devs adjust DC's with an accuracy of 5 and radius of 40 to accomidate for crew rating inaccuracies. Adusting from the stock values i think neuters their effectiveness. The side effect however is crew4's are deadly.
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mmhh.... :hmm: i tested dozen of times that mission with blast radius of 10 and depth precision 25 in depth charges, stock sim.cfg and AI_sensors.dat ..........and they still incredible precise and deadly.
I reduce their lethability, up to become into dummy DDs  , reducing their hydrophones and sonar beams. 
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acutally this wasnt the U505 mission. It was the single DDsonar test i was runniing. I was bored an decided tojust let him DC me to see how hed do as compared to a crew 4. I didnt dive much deeper then 150 meters. Most of the DC's went off above, or around me. I found it a we bit more forgiving. What i was hoping for was system damage on the boat and none was received. Made me think about expanding the radius from 20 to 25 or so.
Now, with crew 4's, them buggers are good. But how good depends on your depth, the DC drop time, and explosion radius. 4 or 5 elites are surviable at 300 meters with no evasive manuvering.
Sorry if im getting a bit off topic.
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Ducimus
Please do not be sorry for going off topic.
Because I am using crew=4 I am very interested in your reports about the level 3's especially if their DC's land close but not dead on all the time.
I can easily whip up damage model etc to compensate your wanting damage, but lets see if we can get the best crew to use.
I think you may have had a good find here but as usual we need to prove and dispell our work :rotfl: :rotfl: :rotfl: :rotfl: