Thread: [WIP] FX Update
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Old 08-18-11, 09:43 AM   #790
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by Echolot View Post
Maybe as an addon/option, because there are different u-boat.sim files (stoianm pitch and roll for exsample). I would like to use FX0.19 and KZS Hull and co for stoianms pitch (low).
Just looking over KZS's mod I noticed that there's a way to implement what he did without using files that have already been used. I'll make the changes and send to him so that people don't have to worry about incompatibility problems anymore
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