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Originally Posted by Etienne
I only work with merchant ship radars, and I know that for the very same set, at least three of these parameters can change from set to set, in different situation, depanding on age, wind condition, and freaking user input. With many sets having three different PRR setting, and sometime two different scan rate available from the manufacturer, the emitted power varying with the age of the set (Damn whistlin' magnetrons are great to give a bridge crew a headache), and scan rate being affected by wind forces (Cause they don't all have scanner domes)...
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Furuno? Only got to play with ours for a few minutes, so I didn't notice all those nifty features, but yeah, I'm sure the degree of variation possible within a single emitter would make some people incredibly irate.
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Yeah, I'd say it'd turn off casual gamers. :-D It'd turn ME off, darnit.
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People said the same thing about realistic sonar in naval sims before...
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Although I'd enjoy having access to more radar setting and option. ARPA would be fun to have
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The long range mode of my SPS-49 would be nice. That and actual jamming capability on my SLQ-32.