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Old 08-17-11, 05:22 PM   #15
Kitzbuell
Mate
 
Join Date: Mar 2006
Location: Birthplace of the American Navy and Marine Aviation
Posts: 52
Downloads: 258
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Quote:
Originally Posted by JCWolf View Post
No mate, I am using SH3 Commander and the game loads and runs fine...

More the Commander doesn't change big things over the game, in fact
the commander can be seen as a SH3 Launcher that haves some extra tweaking and options, it does not have direct impact on you game
loading cause it changes files that is already there in the game or Mods,
and it increases campaign situations....

The problem here must be your Machine power, or Graphic card, or
the usual XP memory issue...

I am using the Commander and the game loads fine, yes it takes a
lot more to load, and yes it pushes a lot more for mi machine and
hardware, cause I can ear it...lol
Great to know, JC. I am having problems with this MOD working as described and Diving Duck was offering some suggestions but he doesn't use SHIII Commander (which has been an integral part of my SHIII software play for years). I initially tried to incorporate OLC's gui MOD with FlakMonkey's new interior MOD using JSGME and the pennant and antenna (raising/lowering) MOD (s). Those worked and the command room interior seemed to be of higher detail with more "hot button" areas within for operational functions and so forth, but I was unable to see or enter the new engine room animation (I simply entered and moved around in a black void; though able to look back into the command room).

I deactivated all my enabled MOD (s) and then enabled only the FM New Interior v 1 and the same results occurred. In writing between DD and myself, I began to wonder if, somehow, SHIII Commander may have been the culprit (though I didn't see how). I just tried to load SHIII without opening it via SHIII Commander and the same results occurred. Of course, I had just finished m third and extremely successful patrol when I downloaded and enabled OLC's MOD and FlakMonkey's interior MOD, so I am hoping this is not a career killer in order to get the interior MOD to work for me as described in the MOD's "readme" file.

I am now thinking of loading a second full version of SHIII onto this hardrive (Geeewhiz I hope I have enough room ... ); updating it to vers. 1.4; using the StarForce-no disc fix; and try enabling just the interior MOD with JSGME without ever adding SHIII Commander or any other alteration to the original SHIII software and see what happens. If it does work as it is supposed to, I will then use this version of SHIII as the guinea pig to experiment with adding and combining other various MOD and testing for performance issues now and in the future instead of with my "active" game.

I realize that I do have some lmitations using a notebook and its associated graphics card but this one is better than most and has always seemed to run SHIII with few, if any, graphics issues.

Unfortunately, I was messing with MOD (s) a few years ago and drove myself so crazy trying to cope with all of the file changes I was making and then attempting to restore that I had to walk away from SHIII for almost a year in order to maintain some sense of sanity.

Good Hunting,
Kitzbuell
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