Quote:
Originally Posted by TheDarkWraith
The sea floor collision problem is (appears to be) the bone Room_EXT that is placed below the sub. This bone is hitting the floor causing the game to think the sub is on the bottom. I've tried editing the GR2 file to move this bone but it won't move no matter what I try :damn
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Hi TDW,
Where are you seeing this bone? Can you see it in Goblin?
I can see Cam01_wake_up_box from QR1 which seems to have something attached way below the sub (it appears as a green triangle in goblin).
Could that also have something to do with the sub floor problem?