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Old 11-28-05, 10:49 AM   #11
CB..
Ace of the Deep
 
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cheers guys -- i'd do it myself but i'm lazy and as i have only got a modem i'd never be able to up-load the results
but it seems to me if you use the dynamic music system for all the long ambients sound effects you can keep the speech/ comands/ responses and other sound files relatively short preventing the old "queing up" that was the only issue with SH2:

if it is correctl that there isn't a limit to the number of correctly named "music" files (tension1.ogg right thru to tension200.ogg and so on)
there's no limit to to dynamic effect that could be made ( lot of work of course)
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