View Single Post
Old 11-28-05, 09:56 AM   #7
CB..
Ace of the Deep
 
Join Date: Apr 2002
Location: UK
Posts: 1,278
Downloads: 0
Uploads: 0
Default

the DBSM was superb!!

say has any one thought about using the dynamic music system in SH3

have you noticed that the music changes according to your current situation?

when your safe and cruising it plays more relaxed music--
when your in battle it plays more exciting music---

the music files are labelled according to the sort of situation they will be heard-- with a randdom selection made from the three or more available music files
for example some are labeled

battle1
battel2
battel3 etc etc

others are labeled
hightension 1 etc

there's stalker1 2 and 3 etc
and tension 1 2 and 3 etc

victory 1 2 and 3 etc etc

even joy 1 2 and three

these don't have to be music you know!!!
they could be valves opening and closing- crew conversations -clanks bangs drips- anything you want really--all dynamically played when the situation is triggerred-- battle sound s only play when in battle etc etc--

what a great system---anybody done anything with it yet? as it picks a random selction from the battle sounds when in battle the sound scape would never be the same twice
and i'm betting your not limited to just battle 1 2 and 3 etc

i reckon you could just as easily go up to battle 124 and the game would automatically randomly pick a battle sound to play from the full list of 124 sound files when you are in combat- and revert to a sound file chosen from the tension list after the initial combat as you are escaping (tension-high tension etc) or being stalked or stalking etc etc--infinite variation dynamic AND random
__________________
the world's tinyiest sh3 supermod-
and other SH3/SH2 stuff

http://www.ebort2.co.uk/


The best lack all conviction, while the worst
Are full of passionate intensity.

W.B.Yeats
CB.. is offline   Reply With Quote