Quote:
Originally Posted by Wolfstriked
It is OLC and observation screen only.You can see the attack scope in first pic and the view is much smaller and then the RAOBF narrows the view way down again.It seems that OLC only had this larger view for the observation scope for early version as it is smaller in later versions yet larger still than the attack.I think large view for both scopes would allow easier measuring and be more realistic to boot.  Pop up panels as in the ob scope would probably be best as you mentioned.Tons more work for Makman though and sadly he has done all the work already for the upcoming HAHD GUI. 
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hi Wolfstriked , i had allready answered you (with a detailed reply) for all these about FOV,zooms and
SCOPE'S DIAMETERS ! but i am afraid that you still haven't figured out clearly what exactly are fovs ,zooms and diameters and how all these are involved . anyway back then you were asking something about a larger fov ...now i see that what you are really saying is a larger (much larger) diameter of scope .if you go back at my reply you will read my opinion about this so why you are asking me the same thing again ?
speaking for larger diameters ,i had made at past a very 'big' scope ,it was at
MaGui v3 . look the pics to see how it was but also read the changelog of MaGui to see why i left it behind . btw,playing the game with it is not how it looks from pics for reasons that i have allready told you :
now ,to see why the bigger (at diameter) scope will not give you so much better resolution at ship look at attack scope of
MaGui v3 (following pic) and compare it with the first pic (obs scope) . ship is 'sitting' at exactly the same distance :
ps :
''....and sadly he has done all the work already for the upcoming HAHD GUI...''
be sure that the job at u-boot-hahd gui is the best i can offer
bye