Some more notes about compatibility of Magnum Opus and NewUI v.6.7.0 while testing.
I've applied a small modlist (Antilag+MO patched to v.2+NewUi v.6.7.0 and Speech Recognition v.0.4.1) on the stock game patched to v.1.2. (after first save in the bunker) and received the following bugs :
1. When loading the saved file, starting the patrol the port infrastructure (cranes, pier, etc.) and even the bunker itself are often missing - the U-boat is leaving the lonely standing one shore bunker, that looks like the yacht-club

, or the U-boat is 'parked' just at the shoreline without any bunker at all.
2. When teleporting to periscope the interface is visible but there is only the white screen instead view through the ocular.
3. When teleporting back to the bridge I find myself fixed just under the U-boat hull.
4. The TAI-map elements are disappearing suddenly without any operations with it.
The described 4 bugs are happens regularly, after appr. 5 trials of restarting the game they can disappear, but when loading next time happens again.
5. The 'Speech Recognition mod' doesn't work with MO+NewUi 6.7.0 applied, though everything in interface concerning this mod is functioning. Meanwhile if NewUI is applied without MO, Speech Recognition works perfect.
Installing/reinstalling the mods, starting game with admin/user rights, following TDW instructions and other recommendations do not play a trick.
So the conclusion I've made to myself is - the higher version of NewUi is used, than the less it is compatible with MO

. May be I've done something wrong, but I've tried lots of variants and couldn't reach the stable result.
Probably this info will help those guys having the same problems