I know that is nuts. Like I said this is my first run at a campaign with OM installed.
But think about I was outside of Scapa in the Western approaches. But when I nailed the first Kent it was like 1914 Akoukir, Houge and Cressy.
The secound Kent behaved like a dd maybe he coming for surviors after getting a mine signal?
How's that for bolstering the AI.
The 2 Fiji right in line love that but what of the escorts, they were at 22 knots so maybe they figured that it was a high speed run that would save them.
On this patrol getting the Kent and York does surprise me but, the way the allies were using almost any ship they could to get there troops out of Normay almost has this playing into the scipt.
But I see one more capital ship on this patrol it going to be something wrong here.
In Sh3 there used to be a TF parked in fjord by Alesund. When I first posted about no one had seen it before.
It was great wait outside the fjord and sneak in at 7 m then go 15m and line them up 3 tribals two trooptransports and one Fiji.
It's like when you start a patrol and do not see an enemy till you have done your first save. The way gives you tasks is something I would love to understand more.
In one game all it took was the right key strokes at say the time of firing of a gun or a change in speed, they could case the next series of events.
There I rambling again.
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